AI-improvements and fixing of all remaining known bugs (v0.7)


  • The AI opponents recalculate their paths whenever they did not move during their last turn. This prevents opponents from blocking each other into a deadlock.
  • The AI now does a better job evading the player. It is now very funny to block opponents and see how they take different routes. This, however, is only possible if there exists an alternative route. 
  • The AI is now more likely to use tunnels that have been dug by the player. 
  • Fixed a bug where the game crashed before a new level started. 
  • Fixed a bug where the false character was shown in ASCII-mode.
  • There are currently no more known bugs! :-)

Files

RunToTheStairs.zip Play in browser
Sep 08, 2019

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